Mass effect gibbed save editor guide
You will have a set of collections ranging from “Accessory Meshes” to “Vector Parameters”. Click the + next to it to open it up, then do the same for “Appearance” then “Morph Head”. Navigate to the “Raw” tab, then scroll down until you find “Player”.Open Gibbed's ME2 save file editor and open the save with Shepard you want the appearance from.We aren't copying all the data, only the bits I understand to get a result I think is not bad. You'll be double clicking, pressing CTRL+C, double clicking then pressing CTRL+V a lot, so I have done this in stages and explained what you are changing as we go. This section is where the magic happens and is also very laborious. You'll end up with Save 0001 and Save 0002, hopefully. Save the game TWICE, as in, in two different slots.Play until you gain control of Shepard (don't worry, no spoilers :D).This method gets you closer to the Shepard you had but a lot of the leg work can be done in the character creator as well. You can make adjustments to other things as well, but these may be reset anyway. Once the complexion, hair, eyebrow and scars are correct (or as close as you can get) accept and start the game.I know they should have imported from ME2, but I'm not certain of this (I always used the regenerator). This is important because changing it can be more difficult and requires knowledge I don't have right now. Now choose the complexion, hair style and brow style that best represent your Shepard.
You will be presented with something that isn't your Shepard and possibly a message saying “Face reconstruction required” click the box to get rid of it. Start ME3, go to new game then click “Import ME2 Character”.Finally, make sure to have your ME2 save on hand so you can import it into ME3. Both applications have a pink square as an icon, if you're confused as to what you need to see. (modified version, works for Xbox saves)Įxtract these in folders you can find. (official version, doesn't work for Xbox saves) It also requires that you watch the first cut-scene in order to have a controllable Shepard (this isn't entirely true, but it is easier to notice differences when you can control them).Īlso, you will need two versions of Gibbed's Mass Effect save editor. It expects that you import one from ME2 (and thus all your plot variables as well). This method requires that you already have a save file. If you're an Xbox user, Dimensio kindly found a link to get your save off of and back to the Xbox. In addition, back up your save files and profile files on ME2 and ME3, just in case. The chances of this are remote but regardless, you choose to follow this The fix is produced by a fan and so I don't accept any liability to loss of data or damage to hardware. Add your name if you want credit.This is a temporary fix for the ME3 import bug. If you have any other codes to add to the above ones, please contact me with the subject line: “Shepard ME3 General Codes”. Better to just have an image for reference.
MASS EFFECT GIBBED SAVE EDITOR GUIDE CODE
It always bothers me when I have to adjust the code, go into the game, leave the game, adjust code again, repeat 1000 times. Once you’ve opened the correct save in Gibbed, we’re ready to start playing around.Īppearance modding, iris color, hair and more will be on a separate post with the corresponding imagery.